Tor Frick - One Texture Environment
Junliang Zhang - Scene Dev Artist - Tutorials
The Ultimate Trim - Morten Olsen - Insomniac Games
Billy Matjiunis - Lead Environment Artist at Respawn Entertainment
The Last of Us: Part I...Trim Pipeline
Creating Modular Environments in Unreal Engine 4 (UE4) | ArtStation Challenge EP.003 - Polygon Academy
Environment Artists Fundamentals
Victoria Zavhorodnia (akbutea) - Senior Environment Artist | Level Artist
Complex Modular Architecture Environment in UE4
Alexey Kirsanov - Environment Artist
Lost City - UE5 - breakdown
Thesis - Efficient Texturing Techniques for Game Environment Art
Creating Unique Sculpt Wear On A Trim Sheet (Pipeline Study) - Taylor Brandenburger
Jimmy Malachier - Senior Environments Artist - Stylized
Old Freight Car - Prop Breakdown by Aleksandr Silantev
Foliage Study - Sven Mrđen
Marie Lazar - Senior World Environment Artist
Star Wars Jedi: Survivor | Lucrehulk | Design Blockout to Final Art II
Realistic Environments in Cryengine - Joe Garth
Sci-Fi Corridor. Modular environment v3. Modo, Unreal Engine 4 - Sergey Tyapkin - YouTube
[UE4] Modular Building Set Breakdown - Jacob Norris
Creating Extra Detail and Dirt in Unreal Engine with Second UV Channels - Cairo Goodbrand
Edge Damage with Mesh Decals - FastTrackTutorials
EVERYTHING You Need To Get Started Texturing Large Game Assets - Dylan Abernathy
Tileable Stylized Stone Floor - Maya / ZBrush
Handpainted graveyard 2.5D Style
Alchemy - Unreal Stylized Tinker
Photogrammetry with Mikael Karnell - Mikael Karnell
How I would tackle unwrapping / planning an approach to a building - Anthony o Donnell
Raul Aparicio: "Modular World Building" | devcom digital
City Builder - Stylized Buildings
Otto Ostera - Art Director @ Avalon Corp
Jasmin Habezai-Fekri - Environment Artist - Stylized
Leo Brynielsson - Senior Environment Artist & Art Direction @ Thunderful
John Teodoro - Environment Artist
Realistic glass in Unreal Engine
Lars Laukens - Brick Wall Breakdown [UE4]
BLENDING MEGASCANS ASSETS IN UE4
UE4 - Creating Master Materials
Lightmapping Overview | Blender to UE4
Trimsheet Techniques for Game Environment Artists
Thiago Klafke - Tutorials
Skyrim's Modular Level Design - GDC 2013 Transcript
The ULTIMATE Guide for Creating Grass and Vegetation For Video Games - Dan Sonley
Tuur Sangers - Amsterdam Stylized
Sasha Bernert - 3D Environment Artist
Capturing the World’s OLDEST Stave Church in Unreal Engine 5
Magnet VFX's Amit Das - beginner-friendly guide on using UE5
Banana Plant - Foliage study - Alexander Livholts